


The most detailed area of my home campaign is the City
of Melkot, an original city located at hex G5-132 on the large
World
of Greyhawk maps from the original Folio and Boxed set. Located
between the Tors, the Hool Marshes and a spur of the Hellfurnaces, it
is
a free and independent city built on the profits of gem mining, and the
location of an immense castle. You
will now find Melkot appearing on new maps of the World of Greyhawk
published in products beginning with the Living Greyhawk Gazetteer in
2000. Yes, this is the Melkot.
An area not far from Melkot, and home to several of my players' PCs, is the Dreadwood Forest. Here you find a little general information about the region, and an adventure-ready, detailed description of an ancient site deep within the remotest part of the Dreadwood, where it all but gives way to the Hool Marshes.
The Southern Yatils are
the
location
of two of the best known 1st Edition adventures in the world of
Greyhawk...
S4 The Lost Caverns of Tsojcanth and its sequel WG4 The Forgotten
Temple
of Tharizdun. Greyhawk DMs should not be surprised to know that
inconsistencies
between the module maps and the World of Greyhawk wall maps make the
exact
placement of these adventures quite problematical. Here you'll find a
map
with suggested locations.
Begun originally as a webproject by Gary Holian, Erik Mona and myself, the Irongate Project seeks to
develop the City of Irongate as a detail adventure setting. The project
has taken several twists and turns since then, and parts continue to be
developed as a future article(s) for Dungeon Magazine, but here at the
official Project webpage, you can see some of the preliminary maps. I
have also added some of my own original information I developed for
Irongate, including the geology of the region, as well as other details.
The newest section of my website will explore Greyhawk's Underdark.
For now, there is information (and a map) about a large cavern some
distance away from the Vault of the Drow that is home to the free city
of Khor, however this section will expand over time to include more
maps and new areas for adventure.
Maps of Mystery do
not
represent any particular place, but rather are more versatile maps that
DM's can use anywhere they wish in their campaigns.
Visit my active site map to see the entire website
at-a-glance, find out whats new, and instantly jump there with just a
click.
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